I have a large collection of good looking portraits at a 1:2 aspect ratio (like Baldur's Gate and NWN1 used), and I wanted to use that aspect ratio for the portraits rather than the square ones. The ones in NWN2 are square, which not only looks cramped, but since it shows only their heads, and the characters are made from the same 3D models and are all facing the same direction with the same expression, it's rather difficult to tell any of them apart, especially at the tiny size those portraits appear as in the dialogues. It's simply more aesthetic to have the head and the shoulders in the picture. Usually, portraits are vertically rectangular, somewhere around a 1:2 aspect ratio, including painted portraits of real people from history and modern photographic equivalents. For instance, I play at a high resolution, so I want big panels that take advantage of the large screen size, and also large fonts so it'll be readable. These mods work by replacing the XML files for each piece of the interface, and sometimes I liked the changes made by two different mods that affected the same UI panel. Installing user interface mods is one of the first things I did for this game, but it was tricky to balance the different things I wanted.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |